PLAYER SUPPORT
Back into the ring.
Ringbound is made by Alp Yalay. If something gets in the way of your next attempt, the notes below may help.
Moving and firing
Touch and hold anywhere inside the arena to fire toward the center. You do not need to touch the ship. Drag your held finger to move the ship relative to its current position while continuing to fire. The ship does not jump to where you first touch. Lifting stops new shots; it doesn’t remove shots already in flight.
White shots are harmless to your ship. In ordinary rules, the first wall hit turns a shot red and dangerous. Six special Daily rules change that trigger. Watch their pre-run preview to see exactly when white becomes red; red always means dangerous. First Flight teaches these controls in the real arena. Large directional controls and a fire toggle are also available in Settings.
A controller can use the left stick or D-pad to move and A or the right trigger to fire. Practice pauses when you leave the app. Leaving a Daily or Weekly run ends that ranked attempt. Interrupted runs earn no medal, Weekly goal progress, submitted best score or Career Points.
Daily and Weekly scores
Daily changes at 00:00 UTC and rotates through 365 recipes. Weekly changes on Monday at 00:00 UTC and rotates through 53 events. The Weekly calendar begins on 5 October 2026 at 00:00 UTC and continues after the first rotation. Everyone receives the same dated challenge and enemy patterns, including on retries. The home screen shows the next Daily reset in your local time.
Daily includes focused rules, approved two-mechanic combinations and short objective trials. Weekly includes endurance, three-minute score attacks, stage gauntlets with a five-minute cap and events where specified actions extend the clock. Read the briefing for each event’s finish condition, time limit and any one-time stage or completion bonuses.
Every Weekly has three relevant mastery goals. Each goal records your best value from a single eligible attempt; retries can improve that value but never add attempts together. Game Center ranks Daily and Weekly by their displayed single-run score. A death retains the score earned so far. Interrupting a ranked run earns no ranked progress, medal or Weekly goal progress.
Records shows Bronze, Silver, Gold and Master medals earned from completed ranked runs since the Records update. Each run earns one medal at its highest tier; retries can earn more. An interrupted run earns none. Older best scores remain, but older runs are not counted as earned medals because their individual awards were not stored.
All Time and Career Points
Ranks offers Daily, Weekly and All Time. All Time uses Career Points from your best eligible medal for each Daily date and Weekly week: Bronze 1, Silver 2, Gold 3 and Master 4. A Bronze result followed by Gold on the same challenge changes that contribution from 1 to 3. Another Gold retry keeps it at 3. Daily and Weekly contributions count separately.
Career Points never reset annually. Records keeps your historical medals, while older results without eligible challenge metadata do not receive retroactive Career Points. Practice, tutorial lessons, drills, replay and interrupted ranked attempts do not earn points.
Points are calculated from saved progress. They remain available offline and can synchronize with All Time after a Daily or Weekly score window has closed. A missing connection or unavailable board leaves the ranking pending; an unknown global rank is not shown as an earned rank. Check your Game Center account and reconnect before assuming the global board has caught up.
Saved scores and accounts
Daily and Weekly Game Center submissions belong to the exact challenge in which you earned the score. A pending score can be retried while that challenge is still open. It will never be moved to a later challenge. An expired score stays local.
If a submission is pending, check your connection and Game Center account, then reopen the game. Avoid deleting the app while a score is pending. If the result says saving failed, contact support before deleting or reinstalling it.
Progress can sync through iCloud when available. Game Center accounts have separate progress, and a run stays with the account captured when it started. Keep the same Apple and Game Center accounts on devices where you want to share progress.
Purchases and restoration
Purchases change appearance only. They never add hearts, protection, continues, score bonuses or a competitive advantage.
The optional Founder’s Collection unlocks the Ion, Cinder and Eclipse ships with matching effects. Open Collection and choose Restore Purchases while signed in to the Apple Account used for the purchase. Ask to Buy and other pending purchases stay locked until Apple approves them. Refunded or revoked purchases may no longer be available.
Apple processes payments and refund requests. For billing help, visit Apple’s billing support. Never send us card details or your Apple Account password.
Reminders, sound and effects
Daily reminders are optional. Enable one and choose its time in Ringbound’s Settings. You can also control permission in iOS Settings → Notifications → Ringbound. Reminders run locally on your device and never announce a final leaderboard rank.
Sound, haptics and reduced effects have separate controls. Haptics depend on the device. The game’s audio respects your device’s silent mode.
Contact Alp
For a bug, include your device model, iOS version, Ringbound version, the challenge date and what happened. A screenshot can help. Please leave out passwords, payment details and other sensitive information.
Read how game progress and optional Apple services work in the privacy policy.